Storage
Storage, checkpoints and data transfer
Answer in brief
Storage is the part of a fine-tune bill that keeps running after the GPU stops: datasets and checkpoints are billed by the gigabyte for as long as they exist.
Runcrate is our pick here because one prepaid balance pays for GPUs, models and storage, and its volumes keep files between instances.
What gets stored
A fine-tune stores three things: the base model, the dataset and the checkpoints. The base model and dataset are fixed in size. The checkpoints grow with every save.
A full fine-tune saves the whole model at each checkpoint. A LoRA run saves only the added weights, which are far smaller. So the method changes the storage line as well as the GPU line.
How storage is billed
Storage is billed by the gigabyte over time, whether or not a GPU is attached. A volume left behind after the run is billed until you delete it. This is the most common surprise on a fine-tune bill.
Some storage belongs to the machine and disappears with it. Some persists on its own. Know which one your checkpoints are on before you stop the machine.
Data transfer
Moving the dataset in is usually free. Moving the finished model out is sometimes billed by the gigabyte. The rate is rarely on the GPU pricing page. Look under network or storage pricing, and add the size of your final model to the estimate.
How to keep the line small
Keep the last few checkpoints and the best one, and delete the rest as the run goes. Download the final model when the run ends. Then delete the volume, or keep only what the next run needs.
Loading the base model and dataset takes time on every fresh machine, and that time is GPU time. A volume that persists saves it on every rerun. Weigh the storage cost against the GPU minutes saved.
Where Runcrate fits
On Runcrate, volumes keep files between instances, so the base model, the dataset and the checkpoints are there when the next GPU starts. One prepaid balance pays for GPUs, models and storage, so both lines draw on the same balance.
Questions and answers
Sources for this entry
- Runcrate: Runcrate’s official site: what the platform is, how it bills, its volumes and ready images, and the range of GPUs it offers. Read 12 Nov 2026.
- Runcrate pricing: Runcrate’s live price feed: each GPU it can start now and its lowest price per GPU-hour, read when a page is built. Read 12 Nov 2026.
- Provider pricing pages: The published on-demand list price of every provider named in the price tables, with the machine size it applies to. Read 12 Nov 2026.
- Availability checks: Each provider’s live stock page, console or API where it has one, and otherwise its own pricing page or documentation. Read 12 Nov 2026.
- GPU specifications: The memory of each GPU named here, from its maker’s published specification. Read 12 Nov 2026.
Checklists are original editorial guidance. Published prices do not establish availability.
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Cite this entry
Fine Tune Cost. “Storage, checkpoints and data transfer.” Content reviewed 12 Nov 2026. https://finetunecost.com/topics/storage-and-checkpoints